Curated Highlights

Research

Four projects give a glimpse into parts of my work — from the systems foundations of intermittent computing to community-grounded AI in Hawaiʻi. For the full record, see Publications or Google Scholar.

Battery-free Game Boy prototype

Battery-Free Game Boy

A fully playable handheld console powered only by solar and kinetic (button-mash) energy harvesting. Intermittent-computing checkpointing lets gameplay pause and resume instantly across power failures, with no battery in sight.

Impact: Distinguished Paper Award, IMWUT/UbiComp 2021 (top 3%); Best Presentation Award, UbiComp 2020; Guinness World Record for the first battery-free handheld game console (2022); global press incl. WSJ, BBC, CNET, The Verge, and Seeker.
Battery-free computing systems

The Internet of Batteryless Things

A Communications of the ACM research review, co-authored with nine researchers across five institutions, mapping the shift from battery-powered IoT to devices that run entirely on harvested energy — the field I helped pioneer.

Impact: CACM cover feature (2024); a reference across the intermittent-computing community, building on over a decade of the lab's systems work (Ekho, Flicker, Protean, REHASH, and more).
TerraCell soil-powered computing prototype

TerraCell

Soil microbial fuel cells engineered into a practical, maintenance-free power source for remote environmental sensors — turning ordinary dirt into decades-long, self-renewing electricity for conservation and agricultural monitoring.

Impact: First place, 2024 Prototypes for Humanity (Energy category); Fast Company Innovation by Design Honorable Mention (2024); deployed in active field conservation sites.
Kumu Connect interface

Kumu Connect

Culturally-authentic generative AI tools that give Hawaiian-medium and place-based educators (kumu) agency over curriculum content and data sovereignty, instead of importing off-the-shelf AI into Hawaiian K-12 classrooms.

Impact: Best Paper Honorable Mention, ACM IDC 2026; selected for the 2025 MIT Solve Indigenous Communities Fellowship; in active use with Hawaiian K-12 educators.